Privacy & legal

The short version: this is my hobby game, it collects the minimum it needs to work, it sells nothing, and you can ask for your data or its deletion at any time. The long version follows, because you are entitled to it.

Who runs this

I build and run MeshTorry myself, as a hobby, on my own hardware, from Slovenia. I am a private individual; there is no company behind it. For anything on this page (questions, corrections, requests about your data) use the contact form below, or write to privacy@cl0.eu. Either reaches the same person; that address is also my contact as the data controller in the sense of the GDPR.

Privacy notice

This notice covers the public site (every page of it), the game itself (the web app and the Android app) and the public coverage map. It is written to satisfy Articles 13 and 14 of the GDPR, in plain language.

If you only visit

If you apply and play

Applying creates an account. What is stored, and why:

If your node is heard but you are not playing

Mesh radios broadcast their identifiers; that is how a mesh works. When a player's node hears yours, the game records the identifier and the name your node broadcasts, which network it is on, the signal strength, when it was first and last heard, and, if your node broadcasts its own position, that position as broadcast (it is published only at hex level, as described next). The public map shows your node in two ways, never finer than a hex (a cell roughly 350 m across): as a dot at the centre of the hex its own broadcast position falls in, if it broadcasts one; and by name, with the signal strength, in the list of nodes heard in each hex where a player's radio picked it up. The basis is my legitimate interest in showing real coverage (Art. 6(1)(f)), weighed against the fact that you already chose to transmit that identifier over open radio. If you would rather your node did not appear, send the identifier through the contact form (pick "take my node off the map") and it will be taken off.

Where it is processed, and who else is involved

The game runs on a server at my home in Slovenia. The public entry point, the address you connect to and where TLS terminates, is a rented virtual server in Germany (Netcup GmbH), which forwards traffic over an encrypted tunnel to that home server. I back the game database up daily to a second machine of my own, and from there to a rented storage box in Germany (Hetzner Online GmbH). Everything the game stores stays on those machines, inside the EU.

Four outside services are involved, and all four are named on this page: Netcup and Hetzner host and store the game's data; Esri's tile servers are contacted directly by your browser when a map loads (see above; OpenStreetMap or CARTO instead, only if a player picks them in the app); and Porkbun forwards the privacy@cl0.eu address to my own mailbox, so a message written to that address passes through them on the way. Nothing is sold, shared or used for advertising, and no other processor handles the game's data.

How long

Your rights

You can ask to see the data held about you, to have it corrected, deleted or restricted, to receive a copy of it, and to object to processing based on legitimate interest, through the contact form or by writing to privacy@cl0.eu. No fee, and no more proof of identity than is needed to be sure the data goes to the right person. If you think your data has been handled unlawfully, you can complain to the Slovenian supervisory authority, the Information Commissioner (Informacijski pooblaščenec), or to the authority in your own country.

Security

Everything travels over TLS, passwords are hashed, only I have administrative access, and the home server accepts no connections from the open internet except through the tunnel described above. It is a beta, and I run it carefully, but I am one person; if you find a security problem, please report it before you tell anyone else. The form has a "security report" option, or use privacy@cl0.eu if you would rather not type it into a website.

Rules of the beta

Contact

Data requests, "take my node off the map", security reports, or anything else. This goes straight to me, into the game's own admin panel, not to a mailbox, and not to anyone else. A reply address is optional; without one you will still get the change you asked for, just no message saying so.

Only used to answer this message. Not stored anywhere else, not added to anything.

Attribution & third-party components

Last changed: 2026-09-21.